tictaktoe game

 #include<bits/stdc++.h>

using namespace std;
int main(){
    int tcin>>t;
    while(t--){
        char a[3][3]; int countx=0counto=0winx=0wino=0count_=0;
        for(int i=0i<3i++){
            for(int j=0j<3j++){
                cin>>a[i][j];
                if(a[i][j]=='X'countx++;
                else if(a[i][j]=='O'counto++;  // taking input && counting their number
                else if(a[i][j]=='_'count_++;
            }
        }
            
      for(int i=0i<3i++) {
           if(a[i][0]==a[i][1] && a[i][2]==a[i][1]){
              if(a[i][0]=='X'winx++;  // checking along the row
              else if(a[i][0]=='O'wino++;
          }
      } 


      for(int i=0i<3i++) {
           if(a[0][i]==a[1][i] && a[2][i]==a[1][i]){
              if(a[0][i]=='X'winx++;  // checking along the column
              else if(a[0][i]=='O'wino++;
          }
      } 

      if(a[0][0]==a[1][1] && a[2][2]==a[1][1]){
           if(a[1][1]=='X'winx++;  // checking along the diagonals
              else if(a[1][1]=='O'wino++;
      }

      if(a[0][2]==a[1][1] && a[2][0]==a[1][1]){
           if(a[1][1]=='X'winx++;  // checking along the other diagonals
              else if(a[1][1]=='O'wino++;
      }


     if(counto>countxcout<<3<<endl;
     else if(countx-counto>1cout<<3<<endl;          // unreachable state
     else if((countx>counto) && winx==1 && wino==0){  // unreachable state
          cout<<1<<endl;    
     } 
     else if((countx==counto) && wino==1 && winx==0){
         cout<<1<<endl;
     }
     
     else if(count_==0 && (winx+wino==0)){ // all the places fill no one win #Draw
         cout<<1<<endl;
     }
     else if(count_==0 && winx==2){
         cout<<1<<endl;   // special case discussed earlier
     }
     else if(count_>0 && (winx+wino==0)){
         cout<<2<<endl;   // game will continue
     }
     else{
         cout<<3<<endl;  // other unreachable state
     }


     


        
    }
    return 0;
}

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